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1. Linux client? - in Linux [original thread]
Just my two isk on the issue: Allthough EvE does run under wine, performance and post-patch-stability are far from optimal. AFAIK EvE is based on stackless python, so there is definetly potential. Nobody asks to switch from DirectX to OpenGL, bu...
- by Falun Assad - at 2013.05.06 11:58:00
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2. Capital class ships in Empire space. - in Player Features and Ideas Discussion [original thread]
Actually i dont see a reason to not allow caps in high sec. concord would just need to be beefed up...
- by Falun Assad - at 2009.03.02 13:35:00
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3. Sub Capitals - in Player Features and Ideas Discussion [original thread]
no, just because id like to flythem in highsec as well....
- by Falun Assad - at 2009.02.25 14:01:00
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4. Sub Capitals - in Player Features and Ideas Discussion [original thread]
i'd prefer capitals, but not supercaps, to be able to use stargates and enter empire....
- by Falun Assad - at 2009.02.25 12:24:00
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5. Second T2 Destroyer - in Player Features and Ideas Discussion [original thread]
Edited by: Falun Assad on 25/02/2009 11:58:29 t2 destroyer anti frig: can mount assault launchers signature decrease per destroyer skill level 50% velocity bonus to missiles per t2 skill + amarr: resist bonus gallente: armor hitpoint bonus ...
- by Falun Assad - at 2009.02.25 11:57:00
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6. local chat - in Player Features and Ideas Discussion [original thread]
i'd actually prefer the option, where you can decide yourself, if you wanna show in local or not, because its kinda nice to run into old friends on occaison. simply removing local would be a bit to drastic imho, however you could always add a che...
- by Falun Assad - at 2009.02.24 16:53:00
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7. missed hit, where did it go? - in Player Features and Ideas Discussion [original thread]
forget it, AoE weapons cause alot of lag, at least according to the devs. as for missing shots, well it would be cool to have at least a decent animation that shows that you missed, anything else has been mentioned.
- by Falun Assad - at 2009.02.24 16:30:00
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8. Idea for a better gaming experience, which WILL draw more players in - in Player Features and Ideas Discussion [original thread]
Originally by: Tamahra Originally by: Jin Labarre I don't see how catering even more to the needs and desires of the most boring, anti-social and disinterested solo farmer players would do any good to the game as a whole. Especiall...
- by Falun Assad - at 2009.02.21 19:08:00
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9. How to get more ppl into lowsec/0.0 AND draw more people to Eve Online - in Player Features and Ideas Discussion [original thread]
Originally by: Tamahra Edited by: Tamahra on 19/02/2009 15:18:57 Originally by: Falun Assad To make it simple: the average age of eve players is somewhere between 25-60. At that age you have a real life, meaning a job, a wife...
- by Falun Assad - at 2009.02.19 15:38:00
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10. Put fun in tarnsport sheps - in Player Features and Ideas Discussion [original thread]
Originally by: Ernar Astrandur I thnik hte OP sholud buy a new keyboadr. or a fork... to poke his eyes out
- by Falun Assad - at 2009.02.19 14:42:00
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11. Damage mods are too good / split their function - in Player Features and Ideas Discussion [original thread]
Originally by: Esmenet Bad idea. Learn to accept that shield and armor tanking has different advantages and disadvantages. or train for minmatar..
- by Falun Assad - at 2009.02.19 14:38:00
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12. How to get more ppl into lowsec/0.0 AND draw more people to Eve Online - in Player Features and Ideas Discussion [original thread]
To make it simple: the average age of eve players is somewhere between 25-60. At that age you have a real life, meaning a job, a wife/husband and probably kids, as a result most eve players cant play from 14:00 to 24:00h. if we would introduce ...
- by Falun Assad - at 2009.02.19 14:30:00
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13. Subscription is down becuase of War'Dec - in Player Features and Ideas Discussion [original thread]
the wardec system doesnt need a fix, it needs adjustment! first of all there should be a goal setting mechanism aka victory condition that basically decides what ruleset applies to your war. secondly leaving a corp that is a war shoudlnt be as e...
- by Falun Assad - at 2009.02.10 16:33:00
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14. Alarm probes - in Player Features and Ideas Discussion [original thread]
you actually two diffenrent kind of versions, one version checking for people in local and one checking for presence of cloaked ships in the system.
- by Falun Assad - at 2009.01.31 16:13:00
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15. HIC: How should they survive? - in Player Features and Ideas Discussion [original thread]
Originally by: Fullmetal Jackass As for the topic: Heavy Interdictors are fine as they are now. ^^This.
- by Falun Assad - at 2009.01.31 15:59:00
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16. HIC: How should they survive? - in Player Features and Ideas Discussion [original thread]
i dont see the necessity, for HICs being remoterepped, while their bubble or infinipoint is on. two HICs one with point/ bubble up the other being repped , switching this back and forth and the problem is solved, teamplay is required though...
- by Falun Assad - at 2009.01.30 15:35:00
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17. Alarm probes - in Player Features and Ideas Discussion [original thread]
Originally by: Kyvon aren't alts in shuttles good enough? just leave him sit 'afk' at your accel gate of your mission or whatever.... not everybody can afford two accounts. id like to see some cheap but shortlived scannerprobe, that ...
- by Falun Assad - at 2009.01.30 15:23:00
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18. . - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Lucias Trask I didn't put this in my earlier post so I feel like I should now. As an Officer in SOD I was focused mainly on production and running that part of the corp so my PVP after I took those responsibilities obviousl...
- by Falun Assad - at 2008.12.06 15:50:00
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19. Solution To Cloak Whining Once And For All - REVISED - in Player Features and Ideas Discussion [original thread]
Edited by: Falun Assad on 01/12/2008 16:05:33 well since there is a lot of thoughts about changing the sov systems as such, there is the idea of region, constellation and system sov and what not, i would love to see such scanners at a pos in t...
- by Falun Assad - at 2008.12.01 16:05:00
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20. Solution To Cloak Whining Once And For All - REVISED - in Player Features and Ideas Discussion [original thread]
As per this thread by zulupark: http://oldforums.eveonline.com/?a=topic&threadID=905941 local in 0.0 is going to be set to delayed mode anyway... problem solved, because u will never now if theres a red in your system or not. besides, if you ge...
- by Falun Assad - at 2008.12.01 14:38:00
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